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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on iOS in Kuwait Q3 2021

In Q3 2021, the top hypercasual games on iOS in Kuwait showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.

Top 5 Hypercasual Games on iOS in Kuwait Q3 2021

In Q3 2021, the top hypercasual games on iOS in Kuwait exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games according to Sensor Tower data.

Count Masters: Crowd Runner 3D from Freeplay LLC saw a gradual increase in weekly revenue, peaking at around $115 in the week of September 20. Weekly downloads experienced a dip mid-quarter, with a low of 1.9K in mid-August, before climbing back to 2.6K by the end of September. Active users fluctuated, starting at 9.2K in late June and dropping to 5.2K in mid-September, before rebounding slightly to 5.9K by the end of the quarter.

Racing in Car 2021 by PSV Studio had its highest weekly revenue in mid-July with approximately $1.5K. Downloads peaked at 9.7K in the same week, followed by a significant decline to just 569 by the end of September. Active users mirrored this trend, starting at 201 in late June and reaching a peak of 18K in late July before falling to 5.3K by the end of the quarter.

Trading Master 3D - Fidget Pop from Panteon Yazilim showed a peak in weekly revenue of $92 in mid-July. Downloads began strong at 8.7K in early July but saw a continuous decline, ending at just 141 by the end of September. Similarly, active users dropped significantly from 14.7K in mid-July to 2.5K by the end of the quarter.

Makeup Artist: Makeup Games by Beauty salon Studio experienced a steady increase in weekly revenue, reaching $448 by late September. Downloads peaked at 5.9K in early August but decreased to 1K by the end of the quarter. Active users showed a similar pattern, starting at 35 in late June, peaking at 7K in late August, and then dropping to 2.8K by the end of September.

Hair Challenge from Rollic Games did not generate any revenue throughout the quarter. Downloads saw a notable peak of 3K in early July, followed by a decline to 1.1K by the end of September. Active users started at 12.7K in late June, peaking at 13.3K in early July, and then settling at 8.9K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021